![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih8ES5M4RR8hC1slWJYvn8MgPk-BT4ePhnjcKQxsGE00OSaOSVthRTlO4McpwJhg2IyYMpGWxECAeEzpHed1TYhQS7xlZa5seJdAyKQ9-nhpnj4nXGpA9dM3nerAT9KqrfFtbEGox3jTw/s320/xcode.jpg)
Anderson leads you through a simple project that covers the entire Xcode 3.x development lifecycle. You’ll walk through building and debugging command-line tools, creating Mac OS X user interfaces, modeling data, localizing languages, compiling applications, and much more. Along the way, he introduces each of Apple’s remarkable development tools from the latest version of Interface Builder to Instruments—a powerful new tool for analyzing and optimizing your code.
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